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IconCache: Remove texture objects quite quickly after it stops getting used.
They can be recreated pretty quickly as needed.
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@@ -52,6 +52,8 @@ void ScreenManager::update() {
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if (stack_.size()) {
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stack_.back().screen->update();
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}
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g_iconCache.FrameUpdate();
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}
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void ScreenManager::switchToNext() {
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