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Revert "Remove unnecessary scaling and then un-scaling of through-mode Z coordinates"
Didn't mean to commit this, it was supposed to go in a PR.
This reverts commit 6d4c70c67d.
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@@ -350,7 +350,8 @@ ClipVertexData TransformUnit::ReadVertex(const VertexReader &vreader, const Tran
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ClipVertexData vertex;
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ModelCoords pos;
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vreader.ReadPosThrough(pos.AsArray());
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// VertexDecoder normally scales z, but we want it unscaled.
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vreader.ReadPosThroughZ16(pos.AsArray());
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static Vec3Packedf lastTC;
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if (state.readUV) {
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