Correctly unload GE framedumps. Additionally, look up the title when possible and show in titlebar.

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Henrik Rydgård committed 2025-03-06 14:58:33 +01:00
1 parent 3ab625a0fa
commit 2cc631338b
6 files changed
+37 -4

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@@ -63,6 +63,7 @@
#include "Core/SaveState.h"
#include "Common/ExceptionHandlerSetup.h"
#include "GPU/GPUCommon.h"
#include "GPU/Debugger/Playback.h"
#include "GPU/Debugger/RecordFormat.h"
#include "Core/RetroAchievements.h"
@@ -326,6 +327,8 @@ void CPU_Shutdown() {
PSP_LoadingLock lock;
PSPLoaders_Shutdown();
GPURecord::Replay_Unload();
if (g_Config.bAutoSaveSymbolMap) {
SaveSymbolMapIfSupported();
}