From 2c8b0e706995f26c899b10bec369caca7582a09d Mon Sep 17 00:00:00 2001 From: vnctdj Date: Mon, 14 Aug 2017 11:33:14 +0200 Subject: [PATCH] Make keys names translatable in pop-up --- UI/ControlMappingScreen.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/UI/ControlMappingScreen.cpp b/UI/ControlMappingScreen.cpp index 8a0d4583c1..bd8a1900e7 100644 --- a/UI/ControlMappingScreen.cpp +++ b/UI/ControlMappingScreen.cpp @@ -308,10 +308,11 @@ void KeyMappingNewKeyDialog::CreatePopupContents(UI::ViewGroup *parent) { using namespace UI; I18NCategory *km = GetI18NCategory("KeyMapping"); + I18NCategory *mc = GetI18NCategory("MappableControls"); std::string pspButtonName = KeyMap::GetPspButtonName(this->pspBtn_); - parent->Add(new TextView(std::string(km->T("Map a new key for")) + " " + pspButtonName, new LinearLayoutParams(Margins(10,0)))); + parent->Add(new TextView(std::string(km->T("Map a new key for")) + " " + mc->T(pspButtonName), new LinearLayoutParams(Margins(10,0)))); } bool KeyMappingNewKeyDialog::key(const KeyInput &key) {