Expose PSPThread in the same manner

This commit is contained in:
Henrik Rydgård committed 2025-03-31 10:24:03 +02:00
1 parent 644f5e4e6c
commit 2bfe327dbd
13 files changed
+360 -345

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-15
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@@ -306,21 +306,6 @@ static void DrawVFPU(ImConfig &config, ImControl &control, const MIPSDebugInterf
ImGui::End();
}
static const char *ThreadStatusToString(u32 status) {
switch (status) {
case THREADSTATUS_RUNNING: return "Running";
case THREADSTATUS_READY: return "Ready";
case THREADSTATUS_WAIT: return "Wait";
case THREADSTATUS_SUSPEND: return "Suspended";
case THREADSTATUS_DORMANT: return "Dormant";
case THREADSTATUS_DEAD: return "Dead";
case THREADSTATUS_WAITSUSPEND: return "WaitSuspended";
default:
break;
}
return "(unk)";
}
void WaitIDToString(WaitType waitType, SceUID waitID, char *buffer, size_t bufSize) {
switch (waitType) {
case WAITTYPE_AUDIOCHANNEL: