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Expose PSPThread in the same manner
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+2
-1
@@ -25,7 +25,6 @@
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#include "Core/HLE/ErrorCodes.h"
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#include "Core/HLE/sceKernelMemory.h"
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#include "Core/HLE/sceKernelInterrupt.h"
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#include "Core/HLE/sceKernelThread.h"
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#include "Core/HLE/sceGe.h"
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#include "Core/Util/PPGeDraw.h"
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#include "Core/MemMapHelpers.h"
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@@ -37,6 +36,8 @@
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#include "GPU/Debugger/Record.h"
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#include "GPU/Debugger/Stepping.h"
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bool __KernelIsDispatchEnabled();
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void GPUCommon::Flush() {
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drawEngineCommon_->Flush();
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}
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