Expose PSPThread in the same manner

This commit is contained in:
Henrik Rydgård
2025-03-31 10:24:03 +02:00
parent 644f5e4e6c
commit 2bfe327dbd
13 changed files with 360 additions and 345 deletions
-5
View File
@@ -74,11 +74,6 @@
#include "GPU/GPUCommon.h"
#include "GPU/GPUState.h"
enum {
PSP_THREAD_ATTR_KERNEL = 0x00001000,
PSP_THREAD_ATTR_USER = 0x80000000,
};
enum : u32 {
// Function exports.
NID_MODULE_START = 0xD632ACDB,