From 2be6b859b466845d3d34e57cedef7a2609d72558 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Thu, 5 Jun 2025 13:12:26 +0200 Subject: [PATCH] README.md fixes --- README.md | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index be6fc14d1c..0dbccae591 100644 --- a/README.md +++ b/README.md @@ -38,7 +38,7 @@ What's new in 1.19 - Important: This will be the last major version with D3D9 support. D3D11 will of course continue to be supported, along with Vulkan and OpenGL. - Fix smoke effects in Jak'n'Daxter by re-using the fix from Ratchet & Clank ([#20032]) - Software depth buffer rendering added to fix lens flares in multiple games efficiently (Midnight Club LA, Wipeout, Syphon Filter etc) ([#19748], [#19764], [#20231], [#19955], etc) - - Multiple rendering-related crash fixes ([#20270], [#20346], [#20344], ...) + - Multiple rendering-related crash fixes ([#20270], [#20346], [#20344]) - Texture replacement load speed corrected and can now be controlled ([#20286]), regression fix for zipped packs ([#19860]) - Additional assorted compatibility and other fixes ([#20376], [#20070], [#19685]) - Persona 1/2 readback fixes ([#20067], [#20068]) @@ -46,12 +46,12 @@ What's new in 1.19 - General emulation - Allow disabling HLE on a per-module basis (if games ship the module so we can load it). Enabled for sceCcc ([#20218]), and more importantly scePsmf ([#20208]), fixing multiple issues. - - Additional module loading improvements ([#20114], ...) + - Additional module loading improvements ([#20114]) - More precise sleep function on Windows ([#20054]) - More replacement texture improvements, allow replacing game icons ([#19975], [#19978]) - - Disable certain features like fast-forward when networking is on, to avoid de-syncs ([]) + - Disable certain features like fast-forward when networking is on, to avoid de-syncs ([#20311]) - Fixes mono Atrac3 as video soundtrack ([#19800]) - - Improvements to RISC-V support ([#20352, ...]) + - Improvements to RISC-V support ([#20352]) - Control and input - Touch gliding support added ([#19983]) @@ -78,8 +78,8 @@ What's new in 1.19 - Add "Move to trash" deletion funcionality to multiple platforms ([#20230], [#20261]) - Add ability to take "raw" screenshots of gameplay ([#20029]) - More files can be loaded directly from ZIP ([#20243]) - - Developer Settings are now tabbed for easier access ([#20033], [#20228]) - - Switch to the full libpng API so we can disable gamma correction, like the real PSP ([]) + - Developer Settings are now tabbed for easier access ([#20228]) + - Switch to the full libpng API so we can disable gamma correction, like the real PSP ([#20033]) - Support displaying the battery percentage on more platforms ([#19973], [#19967]) - Allow picking a background image on iOS ([#20370]) @@ -337,3 +337,4 @@ What's new in 1.18 [#19915]: https://github.com/hrydgard/ppsspp/issues/19915 "Android: Improve mouse input" [#19874]: https://github.com/hrydgard/ppsspp/issues/19874 "macOS/iOS: register font with CoreText" [#19668]: https://github.com/hrydgard/ppsspp/issues/19668 "File system perf part 1: Remove some unnecessary file access" +[#20311]: https://github.com/hrydgard/ppsspp/issues/20311 "Automatically disable fast forward feature when doing multiplayer." \ No newline at end of file