From 2b9d8b2c182d28859aeebc976b4ebe79c6d68cea Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Tue, 25 Feb 2025 12:35:28 -0600 Subject: [PATCH] Fix hang issue with dragging games into the window (Windows) --- Windows/EmuThread.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Windows/EmuThread.cpp b/Windows/EmuThread.cpp index 4b84983af5..699e9c92b0 100644 --- a/Windows/EmuThread.cpp +++ b/Windows/EmuThread.cpp @@ -100,6 +100,7 @@ static bool Run(GraphicsContext *ctx) { return true; } break; + case CORE_POWERUP: case CORE_POWERDOWN: // Need to step the loop. NativeFrame(ctx); @@ -110,7 +111,6 @@ static bool Run(GraphicsContext *ctx) { NativeFrame(ctx); break; - case CORE_POWERUP: case CORE_BOOT_ERROR: // Exit loop!! return true;