diff --git a/assets/compat.ini b/assets/compat.ini index f1c073c8fb..345a6ef1d4 100644 --- a/assets/compat.ini +++ b/assets/compat.ini @@ -745,6 +745,12 @@ ULJM05412 = true NPJH50083 = true ULJM05570 = true +# Cars Race-o-rama +ULUS10428 = true +# MX vs ATV Reflex +ULES01375 = true +ULUS10429 = true + [IntraVRAMBlockTransferAllowCreateFB] # Final Fantasy - Type 0 ULJM05900 = true @@ -1153,6 +1159,19 @@ ULJM05775 = true ULUS10092 = true ULES00280 = true +# MX vs ATV Reflex +ULES01375 = true +ULUS10429 = true + +# MX vs ATV Untamed +ULES00993 = true +ULES00994 = true +ULUS10330 = true + +# Cars race-o-rama +ULES01333 = true +ULUS10428 = true + [ShaderColorBitmask] # No users right now, but keeping it around as a more accurate option than BlueToAlpha, for debugging mainly Outrun.