Lots of NewUI stuff (still experimental), fix back bug with x360 controllers

This commit is contained in:
Henrik Rydgard committed 2013-07-17 22:27:50 +02:00
1 parent a3edda0bc7
commit 28ad8dc230
10 files changed
+190 -23

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@@ -110,6 +110,9 @@ void Config::Load(const char *iniFileName)
#else
graphics->Get("AnisotropyLevel", &iAnisotropyLevel, 8);
#endif
if (iAnisotropyLevel > 4) {
iAnisotropyLevel = 4;
}
graphics->Get("VertexCache", &bVertexCache, true);
#ifdef _WIN32
graphics->Get("FullScreen", &bFullScreen, false);
@@ -191,6 +194,7 @@ void Config::Save()
// Need to do this somewhere...
bFirstRun = false;
general->Set("FirstRun", bFirstRun);
general->Set("NewUI", bNewUI);
general->Set("AutoLoadLast", bAutoLoadLast);
general->Set("AutoRun", bAutoRun);