diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 7a1e68d2a7..67c0e31469 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -1778,7 +1778,7 @@ void DeveloperToolsScreen::CreateViews() { list->Add(new Choice(dev->T("Load language ini")))->OnClick.Handle(this, &DeveloperToolsScreen::OnLoadLanguageIni); list->Add(new Choice(dev->T("Save language ini")))->OnClick.Handle(this, &DeveloperToolsScreen::OnSaveLanguageIni); list->Add(new ItemHeader(dev->T("Texture Replacement"))); - list->Add(new CheckBox(&g_Config.bSaveNewTextures, dev->T("Save new textures")))->SetEnabledPtr(&g_Config.bReplaceTextures); + list->Add(new CheckBox(&g_Config.bSaveNewTextures, dev->T("Save new textures"))); list->Add(new CheckBox(&g_Config.bReplaceTextures, dev->T("Replace textures"))); // Makes it easy to get savestates out of an iOS device. The file listing shown in MacOS doesn't allow