From 26c2a6a1732daba88cf3ff57069ff11c3bb74e93 Mon Sep 17 00:00:00 2001 From: danieru Date: Sat, 20 Apr 2013 13:19:13 -0600 Subject: [PATCH] Use unicode symbols for psp button names Instead of approximating with ansi chars. --- Common/KeyMap.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Common/KeyMap.cpp b/Common/KeyMap.cpp index 6062bf1fe9..19d7cb1bdd 100644 --- a/Common/KeyMap.cpp +++ b/Common/KeyMap.cpp @@ -189,10 +189,10 @@ const KeyMap_IntStrPair key_names[] = { static int key_names_count = sizeof(key_names) / sizeof(key_names[0]); static std::string unknown_key_name = "Unknown"; const KeyMap_IntStrPair psp_button_names[] = { - {PAD_BUTTON_A, "O"}, - {PAD_BUTTON_B, "X"}, - {PAD_BUTTON_X, "[]"}, // TODO: use proper unicode symbol - {PAD_BUTTON_Y, "^"}, + {PAD_BUTTON_A, "○"}, + {PAD_BUTTON_B, "⨯"}, + {PAD_BUTTON_X, "□"}, + {PAD_BUTTON_Y, "△"}, {PAD_BUTTON_LBUMPER, "L"}, {PAD_BUTTON_RBUMPER, "R"}, {PAD_BUTTON_START, "Start"},