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ActivateTopScissor doesn't belong in UIContext::Begin.
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@@ -38,12 +38,12 @@ void UIContext::BeginFrame() {
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FLOG("Failed to load ui_atlas.zim");
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}
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}
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ActivateTopScissor();
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}
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void UIContext::Begin() {
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draw_->BindSamplerStates(0, 1, &sampler_);
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draw_->BindTexture(0, uitexture_->GetTexture());
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ActivateTopScissor();
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UIBegin(ui_pipeline_);
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}
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