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VK: Add INI options to disable some vendor checks, and to disable the shader cache.
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@@ -605,6 +605,8 @@ static ConfigSetting graphicsSettings[] = {
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#ifdef _WIN32
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ConfigSetting("D3D11Device", &g_Config.sD3D11Device, "", true, false),
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#endif
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ConfigSetting("VendorChecksEnabled", &g_Config.bVendorChecksEnabled, true, false, false),
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ConfigSetting("ShaderCacheEnabled", &g_Config.bShaderCacheEnabled, true, false, false),
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ReportedConfigSetting("RenderingMode", &g_Config.iRenderingMode, &DefaultRenderingMode, true, true),
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ConfigSetting("SoftwareRenderer", &g_Config.bSoftwareRendering, false, true, true),
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ReportedConfigSetting("HardwareTransform", &g_Config.bHardwareTransform, true, true, true),
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