Add a "hold" version of the axis swap toggle. Often more convenient.

This is useful for working around some annoying control schemes.

Fixes #21354
This commit is contained in:
Henrik Rydgård committed 2026-03-05 23:05:35 +01:00
1 parent d7265043a2
commit 232ea1a8a1
49 files changed
+148 -86

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@@ -863,7 +863,7 @@ void EmuScreen::ProcessVKey(VirtKey virtKey) {
}
break;
case VIRTKEY_AXIS_SWAP:
case VIRTKEY_AXIS_SWAP_TOGGLE:
g_controlMapper.ToggleSwapAxes();
g_OSD.Show(OSDType::MESSAGE_INFO, mc->T("AxisSwap")); // best string we have.
break;