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Vulkan: When deriving stencilref from color, don't forget to update the value.
Plus minor cleanups.
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@@ -4,8 +4,6 @@
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// Debug help: adb logcat -s DEBUG PPSSPPNativeActivity PPSSPP
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// TODO: This is only enough for 4x render resolution / 4x texture upscale for debugger.
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// Maybe we should use a dynamically allocated one for larger?
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void VulkanQueueRunner::CreateDeviceObjects() {
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ILOG("VulkanQueueRunner::CreateDeviceObjects");
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InitBackbufferRenderPass();
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