Vulkan: When deriving stencilref from color, don't forget to update the value.

Plus minor cleanups.
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Henrik Rydgård committed 2017-11-12 19:33:21 +01:00
1 parent ac78b908d3
commit 232e30f4db
4 files changed
+4 -4

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@@ -362,7 +362,6 @@ void FramebufferManagerVulkan::BindPostShader(const PostShaderUniforms &uniforms
}
postShaderUniforms_ = uniforms;
// VulkanRenderManager *renderManager = (VulkanRenderManager *)draw_->GetNativeObject(Draw::NativeObject::RENDER_MANAGER);
cur2DPipeline_ = pipelinePostShader_;
gstate_c.Dirty(DIRTY_VERTEXSHADER_STATE);