mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-11-13 09:39:33 +01:00
Merge pull request #10411 from hrydgard/gl-render-manager
GL render manager - new faster GL multithreading
This commit is contained in:
83 files changed
+5242
-3626
No files matched your search
+1
-1
@@ -255,7 +255,7 @@ void EmuScreen::bootComplete() {
|
||||
|
||||
#if !PPSSPP_PLATFORM(UWP)
|
||||
if (GetGPUBackend() == GPUBackend::OPENGL) {
|
||||
const char *renderer = (const char*)glGetString(GL_RENDERER);
|
||||
const char *renderer = gl_extensions.model;
|
||||
if (strstr(renderer, "Chainfire3D") != 0) {
|
||||
osm.Show(sc->T("Chainfire3DWarning", "WARNING: Chainfire3D detected, may cause problems"), 10.0f, 0xFF30a0FF, -1, true);
|
||||
} else if (strstr(renderer, "GLTools") != 0) {
|
||||
|
||||
Reference in new issue
Block a user