Avoid including platform-specific headers in VulkanContext.h

This commit is contained in:
Henrik Rydgård committed 2017-12-18 12:54:25 +01:00
1 parent 525cce095a
commit 2250ef799c
7 files changed
+102 -131

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@@ -78,8 +78,6 @@ void VulkanQueueRunner::DestroyDeviceObjects() {
}
void VulkanQueueRunner::InitBackbufferRenderPass() {
VkResult U_ASSERT_ONLY res;
VkAttachmentDescription attachments[2];
attachments[0].format = vulkan_->GetSwapchainFormat();
attachments[0].samples = VK_SAMPLE_COUNT_1_BIT;
@@ -139,7 +137,7 @@ void VulkanQueueRunner::InitBackbufferRenderPass() {
rp_info.dependencyCount = 1;
rp_info.pDependencies = &dep;
res = vkCreateRenderPass(vulkan_->GetDevice(), &rp_info, nullptr, &backbufferRenderPass_);
VkResult res = vkCreateRenderPass(vulkan_->GetDevice(), &rp_info, nullptr, &backbufferRenderPass_);
assert(res == VK_SUCCESS);
}