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Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers
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0c524b712e
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@@ -825,6 +825,7 @@ void ImDebugger::Frame(MIPSDebugInterface *mipsDebug, GPUDebugInterface *gpuDebu
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}
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if (ImGui::BeginMenu("Graphics")) {
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ImGui::MenuItem("GE Debugger", nullptr, &cfg_.geDebuggerOpen);
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ImGui::MenuItem("GE Registers", nullptr, &cfg_.geRegistersOpen);
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ImGui::MenuItem("Display Output", nullptr, &cfg_.displayOpen);
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ImGui::MenuItem("Textures", nullptr, &cfg_.texturesOpen);
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ImGui::MenuItem("Framebuffers", nullptr, &cfg_.framebuffersOpen);
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@@ -927,6 +928,10 @@ void ImDebugger::Frame(MIPSDebugInterface *mipsDebug, GPUDebugInterface *gpuDebu
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if (cfg_.geDebuggerOpen) {
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DrawGeDebuggerWindow(cfg_);
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}
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if (cfg_.geRegistersOpen) {
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DrawGeRegistersWindow(cfg_);
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}
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}
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void ImDisasmWindow::Draw(MIPSDebugInterface *mipsDebug, ImConfig &cfg, CoreState coreState) {
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