mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-11 21:46:23 +02:00
Just some renaming. Start moving away from the "thin3d" name
This commit is contained in:
1 parent
1044796de2
commit
20d9e60a67
34 files changed
+128
-133
No files matched your search
+5
-5
@@ -173,7 +173,7 @@ private:
|
||||
};
|
||||
|
||||
void GameButton::Draw(UIContext &dc) {
|
||||
GameInfo *ginfo = g_gameInfoCache->GetInfo(dc.GetThin3DContext(), gamePath_, 0);
|
||||
GameInfo *ginfo = g_gameInfoCache->GetInfo(dc.GetDrawContext(), gamePath_, 0);
|
||||
Draw::Texture *texture = 0;
|
||||
u32 color = 0, shadowColor = 0;
|
||||
using namespace UI;
|
||||
@@ -251,7 +251,7 @@ void GameButton::Draw(UIContext &dc) {
|
||||
|
||||
if (texture) {
|
||||
dc.Draw()->Flush();
|
||||
dc.GetThin3DContext()->BindTexture(0, texture);
|
||||
dc.GetDrawContext()->BindTexture(0, texture);
|
||||
if (holdStart_ != 0.0) {
|
||||
double time_held = time_now_d() - holdStart_;
|
||||
int holdFrameCount = (int)(time_held * 60.0f);
|
||||
@@ -1000,7 +1000,7 @@ bool MainScreen::DrawBackgroundFor(UIContext &dc, const std::string &gamePath, f
|
||||
|
||||
GameInfo *ginfo = 0;
|
||||
if (!gamePath.empty()) {
|
||||
ginfo = g_gameInfoCache->GetInfo(dc.GetThin3DContext(), gamePath, GAMEINFO_WANTBG);
|
||||
ginfo = g_gameInfoCache->GetInfo(dc.GetDrawContext(), gamePath, GAMEINFO_WANTBG);
|
||||
// Loading texture data may bind a texture.
|
||||
dc.RebindTexture();
|
||||
|
||||
@@ -1013,9 +1013,9 @@ bool MainScreen::DrawBackgroundFor(UIContext &dc, const std::string &gamePath, f
|
||||
}
|
||||
|
||||
if (ginfo->pic1Texture) {
|
||||
dc.GetThin3DContext()->BindTexture(0, ginfo->pic1Texture->GetTexture());
|
||||
dc.GetDrawContext()->BindTexture(0, ginfo->pic1Texture->GetTexture());
|
||||
} else if (ginfo->pic0Texture) {
|
||||
dc.GetThin3DContext()->BindTexture(0, ginfo->pic0Texture->GetTexture());
|
||||
dc.GetDrawContext()->BindTexture(0, ginfo->pic0Texture->GetTexture());
|
||||
}
|
||||
|
||||
uint32_t color = whiteAlpha(ease(progress)) & 0xFFc0c0c0;
|
||||
|
||||
Reference in new issue
Block a user