Add Frame Dumping for Windows

This commit is contained in:
Chris Burgener committed 2016-09-02 12:52:52 -04:00
1 parent 2d838f7f33
commit 1fc6191c85
13 files changed
+446 -25

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+4 -2
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@@ -182,7 +182,7 @@ void CPU_Shutdown();
void CPU_Init() {
coreState = CORE_POWERUP;
currentMIPS = &mipsr4k;
g_symbolMap = new SymbolMap();
// Default memory settings
@@ -386,7 +386,7 @@ bool PSP_InitStart(const CoreParameter &coreParam, std::string *error_string) {
#else
INFO_LOG(BOOT, "PPSSPP %s", PPSSPP_GIT_VERSION);
#endif
GraphicsContext *temp = coreParameter.graphicsContext;
coreParameter = coreParam;
if (coreParameter.graphicsContext == nullptr) {
@@ -593,6 +593,8 @@ std::string GetSysDirectory(PSPDirectories directoryType) {
return g_Config.appCacheDirectory;
}
return g_Config.memStickDirectory + "PSP/SYSTEM/CACHE/";
case DIRECTORY_VIDEO_DUMP:
return g_Config.memStickDirectory + "PSP/FRAMEDUMP/";
// Just return the memory stick root if we run into some sort of problem.
default:
ERROR_LOG(FILESYS, "Unknown directory type.");