diff --git a/base/QtMain.h b/base/QtMain.h index e44eaba1f4..34881a0876 100644 --- a/base/QtMain.h +++ b/base/QtMain.h @@ -24,12 +24,12 @@ QTM_USE_NAMESPACE // Input const int buttonMappings[18] = { - Qt::Key_X, //A - Qt::Key_S, //B - Qt::Key_Z, //X - Qt::Key_A, //Y - Qt::Key_W, //LBUMPER - Qt::Key_Q, //RBUMPER + Qt::Key_X + 0x20, //A + Qt::Key_S + 0x20, //B + Qt::Key_Z + 0x20, //X + Qt::Key_A + 0x20, //Y + Qt::Key_W + 0x20, //LBUMPER + Qt::Key_Q + 0x20, //RBUMPER Qt::Key_1, //START Qt::Key_2, //SELECT Qt::Key_Up, //UP @@ -38,10 +38,10 @@ const int buttonMappings[18] = { Qt::Key_Right, //RIGHT 0, //MENU (event) Qt::Key_Backspace, //BACK - Qt::Key_I, //JOY UP - Qt::Key_K, //JOY DOWN - Qt::Key_J, //JOY LEFT - Qt::Key_L, //JOY RIGHT + Qt::Key_I + 0x20, //JOY UP + Qt::Key_K + 0x20, //JOY DOWN + Qt::Key_J + 0x20, //JOY LEFT + Qt::Key_L + 0x20, //JOY RIGHT }; void SimulateGamepad(InputState *input);