From 1e95bdcd7bb7058e9544ed4d58451ab7015bb805 Mon Sep 17 00:00:00 2001 From: Henrik Rydgard Date: Wed, 20 Jan 2016 16:48:53 +0100 Subject: [PATCH] Add a bunch of new features and fixes to the README for 1.2.0 --- README.md | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/README.md b/README.md index f78be5da57..92573b80d0 100644 --- a/README.md +++ b/README.md @@ -18,6 +18,21 @@ For the latest source code, see [our github page](https://github.com/hrydgard/pp For build instructions and other development tutorials, see the [wiki](https://github.com/hrydgard/ppsspp/wiki). +What's new in 1.2.0 +------------------- +* A major rework of sceAtrac audio decoding, fixing various music hangs and similar issues +* Many fixes and workarounds to depth and stencil buffer usage, and also FBO management +* Audio reverb support +* ARM64 JIT crash bug fixes +* GLSL shader cache to reduce stuttering ingame +* Support render-to-CLUT functionality that some games use to change colors of various monsters +* x86-64 support on Android +* Auto-hide on-screen controls after a while of no usage +* Preparations for supporting more graphics APIs +* Fixes to prescale UV speedhack, now seems reliable +* Faster ISO RAM cache +* New UI for moving around the PSP display on larger screens + What's new in 1.1.1 ------------------- * Fixed new crash in Persona and other games on ARM64, like Galaxy S6