Add config save/load for imdebugger, move the imgui.ini to PSP/SYSTEM

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Henrik Rydgård committed 2024-11-27 09:15:03 +01:00
1 parent c685373444
commit 1df3b9b905
7 files changed
+106 -25

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@@ -1670,6 +1670,7 @@ void EmuScreen::renderImDebugger() {
Draw::DrawContext *draw = screenManager()->getDrawContext();
if (!imguiInited_) {
imguiInited_ = true;
ImGui_ImplPlatform_Init(GetSysDirectory(DIRECTORY_SYSTEM) / "imgui.ini");
imDebugger_ = std::make_unique<ImDebugger>();
// Read the TTF font