mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-11-13 01:29:41 +01:00
Move ThreadEventQueue to its own file.
This commit is contained in:
1 parent
1d38dfde78
commit
1b838c4403
5 files changed
+122
-96
No files matched your search
@@ -0,0 +1,116 @@
|
||||
// Copyright (c) 2013- PPSSPP Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0 or later versions.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official git repository and contact information can be found at
|
||||
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "native/base/mutex.h"
|
||||
#include "Core/CoreTiming.h"
|
||||
#include <deque>
|
||||
|
||||
template <typename B, typename Event, typename EventType, EventType EVENT_INVALID, EventType EVENT_SYNC, EventType EVENT_FINISH>
|
||||
struct ThreadEventQueue : public B {
|
||||
void SetThreadEnabled(bool threadEnabled) {
|
||||
threadEnabled_ = threadEnabled;
|
||||
}
|
||||
|
||||
void ScheduleEvent(Event ev) {
|
||||
{
|
||||
lock_guard guard(eventsLock_);
|
||||
events_.push_back(ev);
|
||||
eventsWait_.notify_one();
|
||||
}
|
||||
|
||||
if (!threadEnabled_) {
|
||||
RunEventsUntil(0);
|
||||
}
|
||||
}
|
||||
|
||||
bool HasEvents() {
|
||||
lock_guard guard(eventsLock_);
|
||||
return !events_.empty();
|
||||
}
|
||||
|
||||
Event GetNextEvent() {
|
||||
lock_guard guard(eventsLock_);
|
||||
if (events_.empty()) {
|
||||
eventsDrain_.notify_one();
|
||||
return EVENT_INVALID;
|
||||
}
|
||||
|
||||
Event ev = events_.front();
|
||||
events_.pop_front();
|
||||
return ev;
|
||||
}
|
||||
|
||||
void RunEventsUntil(u64 globalticks) {
|
||||
do {
|
||||
for (Event ev = GetNextEvent(); EventType(ev) != EVENT_INVALID; ev = GetNextEvent()) {
|
||||
switch (EventType(ev)) {
|
||||
case EVENT_FINISH:
|
||||
// Stop waiting.
|
||||
globalticks = 0;
|
||||
break;
|
||||
|
||||
case EVENT_SYNC:
|
||||
break;
|
||||
|
||||
default:
|
||||
ProcessEvent(ev);
|
||||
}
|
||||
}
|
||||
|
||||
// Quit the loop if the queue is drained and coreState has tripped, or threading is disabled.
|
||||
if (coreState != CORE_RUNNING || !threadEnabled_) {
|
||||
return;
|
||||
}
|
||||
|
||||
// coreState changes won't wake us, so recheck periodically.
|
||||
eventsWait_.wait_for(eventsWaitLock_, 1);
|
||||
} while (CoreTiming::GetTicks() < globalticks);
|
||||
}
|
||||
|
||||
void SyncThread() {
|
||||
if (!threadEnabled_) {
|
||||
return;
|
||||
}
|
||||
|
||||
// While processing the last event, HasEvents() will be false even while not done.
|
||||
// So we schedule a nothing event and wait for that to finish.
|
||||
ScheduleEvent(EVENT_SYNC);
|
||||
while (HasEvents() && coreState == CORE_RUNNING) {
|
||||
eventsDrain_.wait_for(eventsDrainLock_, 1);
|
||||
}
|
||||
}
|
||||
|
||||
void FinishEventLoop() {
|
||||
if (threadEnabled_) {
|
||||
ScheduleEvent(EVENT_FINISH);
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
virtual void ProcessEvent(Event ev) = 0;
|
||||
|
||||
private:
|
||||
bool threadEnabled_;
|
||||
std::deque<Event> events_;
|
||||
recursive_mutex eventsLock_;
|
||||
recursive_mutex eventsWaitLock_;
|
||||
recursive_mutex eventsDrainLock_;
|
||||
condition_variable eventsWait_;
|
||||
condition_variable eventsDrain_;
|
||||
};
|
||||
Reference in new issue
Block a user