diff --git a/Common/UI/PopupScreens.cpp b/Common/UI/PopupScreens.cpp index 5bb8695bb5..4867fcc616 100644 --- a/Common/UI/PopupScreens.cpp +++ b/Common/UI/PopupScreens.cpp @@ -250,7 +250,7 @@ void MessagePopupScreen::CreatePopupContents(UI::ViewGroup *parent) { std::vector messageLines; SplitString(message_, '\n', messageLines); for (auto lineOfText : messageLines) { - parent->Add(new UI::TextView(lineOfText, ALIGN_LEFT | ALIGN_VCENTER | FLAG_WRAP_TEXT, false, new LinearLayoutParams(Margins(0, 12)))); + parent->Add(new UI::TextView(lineOfText, ALIGN_LEFT | ALIGN_VCENTER | FLAG_WRAP_TEXT, false)); } } diff --git a/UI/Settings/NetworkingPage.cpp b/UI/Settings/NetworkingPage.cpp index 2523f291e8..a88a93dd27 100644 --- a/UI/Settings/NetworkingPage.cpp +++ b/UI/Settings/NetworkingPage.cpp @@ -44,10 +44,10 @@ public: UI::LinearLayout::Update(); // Propagate rounding flags. TODO: Figure out a more general way. if (macInput_) { - macInput_->SetRoundCorners((RoundCorners)((u32)roundCorners_ & (u32)RoundCorners::BottomLeft)); + macInput_->SetRoundCorners((RoundCorners)((u32)roundCorners_ & (u32)RoundCorners::Left)); } if (randomize_) { - randomize_->SetRoundCorners((RoundCorners)((u32)roundCorners_ & (u32)RoundCorners::BottomRight)); + randomize_->SetRoundCorners((RoundCorners)((u32)roundCorners_ & (u32)RoundCorners::Right)); } } private: @@ -80,7 +80,7 @@ MacAddressChooser::MacAddressChooser(RequesterToken token, Path gamePath, std::s std::string_view confirmMessage = n->T("ChangeMacSaveConfirm", "Generate a new MAC address?"); std::string_view warningMessage = n->T("ChangeMacSaveWarning", "Some games verify the MAC address when loading savedata, so this may break old saves."); - std::string combined = g_Config.sMACAddress + "\n\n" + std::string(confirmMessage) + "\n\n" + std::string(warningMessage); + std::string combined = g_Config.sMACAddress + "\n" + std::string(confirmMessage) + "\n" + std::string(warningMessage); auto confirmScreen = new MessagePopupScreen( title,