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Remove the Mipmap setting. One step forward for #8171
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@@ -293,7 +293,6 @@ void GameSettingsScreen::CreateViews() {
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#ifdef _WIN32
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graphicsSettings->Add(new CheckBox(&g_Config.bVSync, gr->T("VSync")));
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#endif
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graphicsSettings->Add(new CheckBox(&g_Config.bMipMap, gr->T("Mipmapping")));
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CheckBox *hwTransform = graphicsSettings->Add(new CheckBox(&g_Config.bHardwareTransform, gr->T("Hardware Transform")));
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hwTransform->OnClick.Handle(this, &GameSettingsScreen::OnHardwareTransform);
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