Installer script fix

This commit is contained in:
Henrik Rydgård
2025-11-22 23:39:05 +01:00
parent 3a7ec44f4e
commit 1ae6d0f9f6
2 changed files with 4 additions and 2 deletions
+3 -2
View File
@@ -261,9 +261,10 @@ void TextDrawerSDL::SetOrCreateFont(const FontStyle &style) {
int ptSize = static_cast<int>(style.sizePts / dpiScale_ * 1.25f); int ptSize = static_cast<int>(style.sizePts / dpiScale_ * 1.25f);
TTF_Font *font = TTF_OpenFont(useFont.c_str(), ptSize); TTF_Font *font = TTF_OpenFont(useFont.c_str(), ptSize);
if (!font) { if (!font) {
ERROR_LOG(Log::G3D, "Failed to load font file %s", useFont.c_str()); bool exists = File::Exists(useFont);
ERROR_LOG(Log::G3D, "Failed to load font file %s: exists=%d", useFont.c_str(), (int)exists);
} }
// Still, mark it with a nullptr to avoid retrying. // Still, even if it failed and font is nullptr, mark it in the map to avoid retrying.
loadedFonts_[useFont] = font; loadedFonts_[useFont] = font;
} }
+1
View File
@@ -96,6 +96,7 @@ Source: "README.md"; DestName: "README.txt"; DestDir: "{app}"; Flags: isreadme
; configuration etc in the user's directory, not in our own subdirectory. ; configuration etc in the user's directory, not in our own subdirectory.
Source: "notinstalled.txt"; DestName: "installed.txt"; DestDir: "{app}"; Source: "notinstalled.txt"; DestName: "installed.txt"; DestDir: "{app}";
Source: "assets\*.*"; DestDir: "{app}\assets" Source: "assets\*.*"; DestDir: "{app}\assets"
Source: "assets\ui_images\*.*"; DestDir: "{app}\assets\ui_images"
Source: "assets\shaders\*.*"; DestDir: "{app}\assets\shaders" Source: "assets\shaders\*.*"; DestDir: "{app}\assets\shaders"
Source: "assets\themes\*.*"; DestDir: "{app}\assets\themes" Source: "assets\themes\*.*"; DestDir: "{app}\assets\themes"
Source: "assets\debugger\*"; DestDir: "{app}\assets\debugger"; Flags: recursesubdirs Source: "assets\debugger\*"; DestDir: "{app}\assets\debugger"; Flags: recursesubdirs