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Break out VertexReader, prepare VertexReader for CrossSIMD use in software transform
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@@ -2049,6 +2049,7 @@ set(GPU_SOURCES
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GPU/Common/VertexDecoderCommon.h
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GPU/Common/VertexDecoderHandwritten.cpp
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GPU/Common/VertexDecoderHandwritten.h
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GPU/Common/VertexReader.h
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GPU/Common/TransformCommon.cpp
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GPU/Common/TransformCommon.h
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GPU/Common/IndexGenerator.cpp
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