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Mipmapping always set to true that real PSP does
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ffb1d65313
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@@ -119,11 +119,7 @@ void Config::Load(const char *iniFileName)
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#endif
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graphics->Get("StretchToDisplay", &bStretchToDisplay, false);
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graphics->Get("TrueColor", &bTrueColor, true);
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#ifdef USING_GLES2
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graphics->Get("MipMap", &bMipMap, true);
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#else
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graphics->Get("MipMap", &bMipMap, false);
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#endif
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graphics->Get("TexScalingLevel", &iTexScalingLevel, 1);
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graphics->Get("TexScalingType", &iTexScalingType, 0);
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graphics->Get("TexDeposterize", &bTexDeposterize, false);
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