From 1795a4e34fda0d5d9c4ca8ac7bc06a7aa25d1f30 Mon Sep 17 00:00:00 2001 From: iota97 Date: Mon, 23 Mar 2020 23:48:28 +0100 Subject: [PATCH] Do not apply sensibility of deadzone skip --- UI/TiltEventProcessor.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/UI/TiltEventProcessor.cpp b/UI/TiltEventProcessor.cpp index cab6223043..97b5bcd90a 100644 --- a/UI/TiltEventProcessor.cpp +++ b/UI/TiltEventProcessor.cpp @@ -18,9 +18,9 @@ inline float tiltInputCurve (float x, float deadzone, float sensitivity) { const float factor = sensitivity * 1.0f / (1.0f - deadzone); if (x > deadzone) { - return (x + g_Config.fTiltDeadzoneSkip - deadzone) * factor * factor; + return (x - deadzone) * factor * factor + g_Config.fTiltDeadzoneSkip; } else if (x < -deadzone) { - return (x - g_Config.fTiltDeadzoneSkip + deadzone) * factor * factor; + return (x + deadzone) * factor * factor - g_Config.fTiltDeadzoneSkip; } else { return 0.0f; }