From 16d4f2e318f1d80e7566c0f5d6884d348bcfeec6 Mon Sep 17 00:00:00 2001 From: raven02 Date: Thu, 11 Apr 2013 23:05:48 +0800 Subject: [PATCH] Mipmapping default true for Android/iOS , false for Desktop --- Core/Config.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/Core/Config.cpp b/Core/Config.cpp index 8ac1d5a09c..3273541853 100644 --- a/Core/Config.cpp +++ b/Core/Config.cpp @@ -98,18 +98,20 @@ void Config::Load(const char *iniFileName) graphics->Get("FullScreen", &bFullScreen, false); graphics->Get("StretchToDisplay", &bStretchToDisplay, false); graphics->Get("TrueColor", &bTrueColor, true); +#ifdef USING_GLES2 + graphics->Get("MipMap", &bMipMap, true); +#else graphics->Get("MipMap", &bMipMap, false); - +#endif IniFile::Section *sound = iniFile.GetOrCreateSection("Sound"); sound->Get("Enable", &bEnableSound, true); IniFile::Section *control = iniFile.GetOrCreateSection("Control"); control->Get("ShowStick", &bShowAnalogStick, false); - control->Get("ShowTouchControls", &bShowTouchControls, #ifdef USING_GLES2 - true); + control->Get("ShowTouchControls", &bShowTouchControls, true); #else - false); + control->Get("ShowTouchControls", &bShowTouchControls,false); #endif control->Get("LargeControls", &bLargeControls, false); control->Get("KeyMapping",iMappingMap);