Add compat flag to not load CLUTs from old framebuffers

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Henrik Rydgård committed 2023-08-24 10:30:37 +02:00
1 parent 044624e218
commit 16d073c4ad
4 files changed
+15 -1

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@@ -132,6 +132,7 @@ void Compatibility::CheckSettings(IniFile &iniFile, const std::string &gameID) {
CheckSetting(iniFile, gameID, "ForceMaxDepthResolution", &flags_.ForceMaxDepthResolution);
CheckSetting(iniFile, gameID, "SOCOMClut8Replacement", &flags_.SOCOMClut8Replacement);
CheckSetting(iniFile, gameID, "Fontltn12Hack", &flags_.Fontltn12Hack);
CheckSetting(iniFile, gameID, "LoadCLUTFromCurrentFrameOnly", &flags_.LoadCLUTFromCurrentFrameOnly);
}
void Compatibility::CheckVRSettings(IniFile &iniFile, const std::string &gameID) {