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Simulates memory stick size to get fixed free space.
Some games may be sensitive to the changes of free space of memory stick, and Android's free space is usually variable.
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@@ -129,4 +129,6 @@ public:
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std::lock_guard<std::recursive_mutex> guard(lock);
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startingDirectory = dir;
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}
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u64 getDirSize(const std::string &dirPath);
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};
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