Change to ERROR_LOG , add True Color/Anisotropic Filtering

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raven02 authored and Jacky TSUI committed 2013-04-28 09:46:18 +08:00
1 parent c4670e13b5
commit 1405b43b2d
5 files changed
+48 -32

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@@ -100,9 +100,9 @@ void Config::Load(const char *iniFileName)
graphics->Get("FrameSkip", &bFrameSkip, 0);
graphics->Get("UseMediaEngine", &bUseMediaEngine, true);
#ifdef USING_GLES2
graphics->Get("AnisotropyLevel", &iAnisotropyLevel, 0);
graphics->Get("AnisotropicFiltering", &bAnisotropicFiltering, true);
#else
graphics->Get("AnisotropyLevel", &iAnisotropyLevel, 8);
graphics->Get("AnisotropicFiltering", &bAnisotropicFiltering, false);
#endif
graphics->Get("VertexCache", &bVertexCache, true);
graphics->Get("FullScreen", &bFullScreen, false);
@@ -186,7 +186,7 @@ void Config::Save()
graphics->Set("VBO", bUseVBO);
graphics->Set("FrameSkip", bFrameSkip);
graphics->Set("UseMediaEngine", bUseMediaEngine);
graphics->Set("AnisotropyLevel", iAnisotropyLevel);
graphics->Set("AnisotropicFiltering", bAnisotropicFiltering);
graphics->Set("VertexCache", bVertexCache);
graphics->Set("FullScreen", bFullScreen);
graphics->Set("StretchToDisplay", bStretchToDisplay);