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Implement resetting from a popup menu on the pause menu.
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@@ -325,7 +325,7 @@ void DisplayLayoutScreen::CreateViews() {
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settingsVisible_.resize(g_Config.vPostShaderNames.size());
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}
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static ContextMenuItem postShaderContextMenu[] = {
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static const ContextMenuItem postShaderContextMenu[] = {
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{ "Move Up", "I_ARROW_UP" },
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{ "Move Down", "I_ARROW_DOWN" },
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{ "Remove", "I_TRASHCAN" },
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