From 9069c84928ad6d39278bb0f3e1906848a8ee81d0 Mon Sep 17 00:00:00 2001 From: "Unknown W. Brackets" Date: Fri, 10 Apr 2015 13:20:52 -0700 Subject: [PATCH] x86jit: Use ANDPS for abs.s. Should be faster considering they're likely to use other floating point math on it. As long as that's the case, this is faster than PAND. --- Core/MIPS/x86/CompFPU.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Core/MIPS/x86/CompFPU.cpp b/Core/MIPS/x86/CompFPU.cpp index 36a20e51f1..d19fb1f5d8 100644 --- a/Core/MIPS/x86/CompFPU.cpp +++ b/Core/MIPS/x86/CompFPU.cpp @@ -271,7 +271,7 @@ void Jit::Comp_FPU2op(MIPSOpcode op) { if (fd != fs) { MOVSS(fpr.RX(fd), fpr.R(fs)); } - PAND(fpr.RX(fd), M(ssNoSignMask)); + ANDPS(fpr.RX(fd), M(ssNoSignMask)); break; case 6: //F(fd) = F(fs); break; //mov