Merge branch 'master' into TemporaryHackishBranch

# Conflicts:
#	UI/GameSettingsScreen.cpp
#	assets/shaders/defaultshaders.ini
This commit is contained in:
LunaMoo committed 2020-05-18 02:58:43 +02:00
commit 0f6fa442dd
94 files changed
+1022 -796

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@@ -649,14 +649,14 @@ namespace MainWindow {
case ID_FILE_LOADSTATEFILE:
if (W32Util::BrowseForFileName(true, hWnd, L"Load state", 0, L"Save States (*.ppst)\0*.ppst\0All files\0*.*\0\0", L"ppst", fn)) {
SetCursor(LoadCursor(0, IDC_WAIT));
SaveState::Load(fn, SaveStateActionFinished);
SaveState::Load(fn, -1, SaveStateActionFinished);
}
break;
case ID_FILE_SAVESTATEFILE:
if (W32Util::BrowseForFileName(false, hWnd, L"Save state", 0, L"Save States (*.ppst)\0*.ppst\0All files\0*.*\0\0", L"ppst", fn)) {
SetCursor(LoadCursor(0, IDC_WAIT));
SaveState::Save(fn, SaveStateActionFinished);
SaveState::Save(fn, -1, SaveStateActionFinished);
}
break;