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https://github.com/hrydgard/ppsspp.git
synced 2026-10-11 05:26:24 +02:00
Pre-check the contents of ZIP files before allowing install.
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commit
0e978ba2e3
5 files changed
+135
-64
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@@ -58,7 +58,7 @@ bool GameManager::IsGameInstalled(std::string name) {
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return File::Exists(pspGame + name);
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}
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bool GameManager::DownloadAndInstall(std::string storeZipUrl) {
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bool GameManager::DownloadAndInstall(std::string storeFileUrl) {
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if (curDownload_.get() != 0) {
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ERROR_LOG(HLE, "Can only process one download at a time");
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return false;
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@@ -69,11 +69,11 @@ bool GameManager::DownloadAndInstall(std::string storeZipUrl) {
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}
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std::string filename = GetTempFilename();
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curDownload_ = g_DownloadManager.StartDownload(storeZipUrl, filename);
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curDownload_ = g_DownloadManager.StartDownload(storeFileUrl, filename);
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return true;
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}
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bool GameManager::CancelDownload() {
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bool GameManager::CancelDownload() {
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if (!curDownload_)
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return false;
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@@ -108,18 +108,18 @@ bool GameManager::Uninstall(std::string name) {
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void GameManager::Update() {
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if (curDownload_.get() && curDownload_->Done()) {
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INFO_LOG(HLE, "Download completed! Status = %i", curDownload_->ResultCode());
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std::string zipName = curDownload_->outfile();
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std::string fileName = curDownload_->outfile();
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if (curDownload_->ResultCode() == 200) {
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if (!File::Exists(zipName)) {
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ERROR_LOG(HLE, "Downloaded file %s does not exist :(", zipName.c_str());
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if (!File::Exists(fileName)) {
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ERROR_LOG(HLE, "Downloaded file %s does not exist :(", fileName.c_str());
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curDownload_.reset();
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return;
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}
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// Game downloaded to temporary file - install it!
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InstallGameOnThread(zipName, true);
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InstallGameOnThread(fileName, true);
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} else {
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ERROR_LOG(HLE, "Expected HTTP status code 200, got status code %i. Install cancelled, deleting partial file.", curDownload_->ResultCode());
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File::Delete(zipName.c_str());
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File::Delete(fileName.c_str());
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}
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curDownload_.reset();
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}
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@@ -138,33 +138,22 @@ void countSlashes(std::string fileName, int *slashLocation, int *slashCount) {
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}
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}
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bool GameManager::InstallGame(std::string zipfile, bool deleteAfter) {
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if (installInProgress_) {
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ERROR_LOG(HLE, "Cannot have two installs in progress at the same time");
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return false;
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}
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if (!File::Exists(zipfile)) {
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ERROR_LOG(HLE, "ZIP file %s doesn't exist", zipfile.c_str());
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return false;
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}
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I18NCategory *sy = GetI18NCategory("System");
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installInProgress_ = true;
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std::string pspGame = GetSysDirectory(DIRECTORY_GAME);
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INFO_LOG(HLE, "Installing %s into %s", zipfile.c_str(), pspGame.c_str());
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int error;
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ZipFileContents DetectZipFileContents(std::string fileName, ZipFileInfo *info) {
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int error = 0;
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#ifdef _WIN32
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struct zip *z = zip_open(ConvertUTF8ToWString(zipfile).c_str(), 0, &error);
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struct zip *z = zip_open(ConvertUTF8ToWString(fileName).c_str(), 0, &error);
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#else
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struct zip *z = zip_open(zipfile.c_str(), 0, &error);
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#endif
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if (!z) {
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ERROR_LOG(HLE, "Failed to open ZIP file %s, error code=%i", zipfile.c_str(), error);
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return false;
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return ZipFileContents::UNKNOWN;
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}
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ZipFileContents retVal = DetectZipFileContents(z, info);
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zip_close(z);
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return retVal;
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}
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ZipFileContents DetectZipFileContents(struct zip *z, ZipFileInfo *info) {
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int numFiles = zip_get_num_files(z);
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// Verify that this is a PSP zip file with the correct layout. We also try
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@@ -201,24 +190,67 @@ bool GameManager::InstallGame(std::string zipfile, bool deleteAfter) {
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}
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}
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info->stripChars = stripChars;
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info->numFiles = numFiles;
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info->isoFileIndex = isoFileIndex;
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// If a ZIP is detected as both, let's let the memstick game interpretation prevail.
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if (isPSPMemstickGame && isZippedISO) {
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isZippedISO = false;
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if (isPSPMemstickGame) {
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return ZipFileContents::PSP_GAME_DIR;
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} else if (isZippedISO) {
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return ZipFileContents::ISO_FILE;
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} else {
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return ZipFileContents::UNKNOWN;
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}
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}
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bool GameManager::InstallGame(std::string fileName, bool deleteAfter) {
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if (installInProgress_) {
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ERROR_LOG(HLE, "Cannot have two installs in progress at the same time");
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return false;
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}
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if (isPSPMemstickGame) {
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if (!File::Exists(fileName)) {
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ERROR_LOG(HLE, "Game file %s doesn't exist", fileName.c_str());
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return false;
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}
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bool isRawISO = false; // TODO: Make it possible to pass in this information.
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if (isRawISO) {
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return InstallRawISO(fileName, fileName);
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}
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I18NCategory *sy = GetI18NCategory("System");
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installInProgress_ = true;
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std::string pspGame = GetSysDirectory(DIRECTORY_GAME);
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INFO_LOG(HLE, "Installing '%s' into '%s'", fileName.c_str(), pspGame.c_str());
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int error = 0;
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#ifdef _WIN32
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struct zip *z = zip_open(ConvertUTF8ToWString(fileName).c_str(), 0, &error);
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#else
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struct zip *z = zip_open(zipfile.c_str(), 0, &error);
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#endif
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if (!z) {
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ERROR_LOG(HLE, "Failed to open ZIP file %s, error code=%i", fileName.c_str(), error);
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return false;
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}
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ZipFileInfo info;
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ZipFileContents contents = DetectZipFileContents(z, &info);
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switch (contents) {
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case ZipFileContents::PSP_GAME_DIR:
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// InstallMemstickGame contains code to close z.
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return InstallMemstickGame(z, zipfile, pspGame, numFiles, stripChars, deleteAfter);
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} else if (isZippedISO) {
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return InstallZippedISO(z, isoFileIndex, zipfile, deleteAfter);
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} else {
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return InstallMemstickGame(z, fileName, pspGame, info.numFiles, info.stripChars, deleteAfter);
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case ZipFileContents::ISO_FILE:
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return InstallZippedISO(z, info.isoFileIndex, fileName, deleteAfter);
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default:
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ERROR_LOG(HLE, "File not a PSP game, no EBOOT.PBP found.");
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installProgress_ = 0.0f;
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installInProgress_ = false;
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installError_ = sy->T("Not a PSP game");
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InstallDone();
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if (deleteAfter)
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File::Delete(zipfile);
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File::Delete(fileName);
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return false;
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}
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}
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@@ -228,8 +260,9 @@ bool GameManager::ExtractFile(struct zip *z, int file_index, std::string outFile
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zip_stat_index(z, file_index, 0, &zstat);
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size_t size = zstat.size;
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// Don't spam the log.
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if (file_index < 10) {
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INFO_LOG(HLE, "Writing %d bytes to %s", (int)size, outFilename.c_str());
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INFO_LOG(HLE, "Writing %d bytes to '%s'", (int)size, outFilename.c_str());
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}
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zip_file *zf = zip_fopen_index(z, file_index, 0);
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@@ -390,6 +423,16 @@ bool GameManager::InstallGameOnThread(std::string zipFile, bool deleteAfter) {
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return true;
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}
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bool GameManager::InstallRawISO(std::string file, std::string originalName) {
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std::string destPath = g_Config.currentDirectory + "/" + originalName;
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File::Copy(file, destPath);
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installProgress_ = 1.0f;
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installInProgress_ = false;
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installError_ = "";
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InstallDone();
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return true;
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}
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void GameManager::InstallDone() {
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if (installThread_.get() != 0) {
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installThread_.reset();
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