diff --git a/Core/HLE/__sceAudio.cpp b/Core/HLE/__sceAudio.cpp index b2d7cddfe6..805e8365e6 100644 --- a/Core/HLE/__sceAudio.cpp +++ b/Core/HLE/__sceAudio.cpp @@ -45,7 +45,7 @@ const int audioHostIntervalUs = (int)(1000000ULL * hostAttemptBlockSize / hwSamp // High and low watermarks, basically. For perfect emulation, the correct values are 0 and 1, respectively. // TODO: Tweak const int chanQueueMaxSizeFactor = 2; -const int chanQueueMinSizeFactor = 1 +const int chanQueueMinSizeFactor = 1; FixedSizeQueue outAudioQueue;