Add some safety checks. Fix some inadvertent Y-flips (bit hacky).

This commit is contained in:
Henrik Rydgård committed 2017-10-18 11:40:07 +02:00
1 parent 4e3a9bc3e3
commit 0d85f86e2d
3 files changed
+49 -16

No files matched your search

+1 -1
View File
@@ -391,7 +391,7 @@ void FramebufferManagerVulkan::RebindFramebuffer() {
bool FramebufferManagerVulkan::NotifyStencilUpload(u32 addr, int size, bool skipZero) {
// In Vulkan we should be able to simply copy the stencil data directly to a stencil buffer without
// messing about with bitplane textures and the like.
// messing about with bitplane textures and the like. Or actually, maybe not...
return false;
}