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User chain support
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@@ -80,7 +80,6 @@ private:
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UI::EventReturn OnLanguage(UI::EventParams &e);
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UI::EventReturn OnLanguageChange(UI::EventParams &e);
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UI::EventReturn OnAutoFrameskip(UI::EventParams &e);
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UI::EventReturn OnPostProcShader(UI::EventParams &e);
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UI::EventReturn OnPostProcShaderChange(UI::EventParams &e);
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UI::EventReturn OnTextureShader(UI::EventParams &e);
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UI::EventReturn OnTextureShaderChange(UI::EventParams &e);
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@@ -132,6 +131,7 @@ private:
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int prevInflightFrames_;
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bool enableReports_;
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bool tessHWEnable_;
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std::string shaderNames_[256];
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//edit the game-specific settings and restore the global settings after exiting
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bool editThenRestore_;
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