mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-07-11 01:25:07 +02:00
Delete geometry shader culling support. Is mostly replaced, and will be fully replaced with software transform.
This commit is contained in:
@@ -94,7 +94,6 @@
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<ClInclude Include="..\..\GPU\Common\DrawEngineCommon.h" />
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<ClInclude Include="..\..\GPU\Common\FragmentShaderGenerator.h" />
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<ClInclude Include="..\..\GPU\Common\FramebufferManagerCommon.h" />
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<ClInclude Include="..\..\GPU\Common\GeometryShaderGenerator.h" />
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<ClInclude Include="..\..\GPU\Common\PresentationCommon.h" />
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<ClInclude Include="..\..\GPU\Common\GPUDebugInterface.h" />
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<ClInclude Include="..\..\GPU\Common\GPUStateUtils.h" />
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@@ -163,7 +162,6 @@
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<ClCompile Include="..\..\GPU\Common\DrawEngineCommon.cpp" />
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<ClCompile Include="..\..\GPU\Common\FragmentShaderGenerator.cpp" />
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<ClCompile Include="..\..\GPU\Common\FramebufferManagerCommon.cpp" />
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<ClCompile Include="..\..\GPU\Common\GeometryShaderGenerator.cpp" />
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<ClCompile Include="..\..\GPU\Common\PresentationCommon.cpp" />
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<ClCompile Include="..\..\GPU\Common\GPUDebugInterface.cpp" />
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<ClCompile Include="..\..\GPU\Common\GPUStateUtils.cpp" />
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@@ -239,4 +237,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@@ -50,7 +50,6 @@
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<ClCompile Include="..\..\GPU\Software\RasterizerRectangle.cpp" />
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<ClCompile Include="..\..\GPU\Software\RasterizerRegCache.cpp" />
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<ClCompile Include="..\..\GPU\Common\FragmentShaderGenerator.cpp" />
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<ClCompile Include="..\..\GPU\Common\GeometryShaderGenerator.cpp" />
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<ClCompile Include="..\..\GPU\Common\VertexShaderGenerator.cpp" />
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<ClCompile Include="..\..\GPU\Common\ReinterpretFramebuffer.cpp" />
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<ClCompile Include="..\..\GPU\Common\Draw2D.cpp" />
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@@ -132,7 +131,6 @@
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<ClInclude Include="..\..\GPU\Software\RasterizerRectangle.h" />
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<ClInclude Include="..\..\GPU\Software\RasterizerRegCache.h" />
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<ClInclude Include="..\..\GPU\Common\FragmentShaderGenerator.h" />
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<ClInclude Include="..\..\GPU\Common\GeometryShaderGenerator.h" />
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<ClInclude Include="..\..\GPU\Common\VertexShaderGenerator.h" />
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<ClInclude Include="..\..\GPU\Common\ReinterpretFramebuffer.h" />
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<ClInclude Include="..\..\GPU\Common\Draw2D.h" />
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@@ -171,4 +169,4 @@
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<UniqueIdentifier>{49bcf7f6-518a-4ecd-af55-bda3a344efe7}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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</Project>
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</Project>
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