diff --git a/UI/MainScreen.cpp b/UI/MainScreen.cpp index f4305ceda1..903cbffe43 100644 --- a/UI/MainScreen.cpp +++ b/UI/MainScreen.cpp @@ -1407,7 +1407,8 @@ UI::EventReturn MainScreen::OnGameHighlight(UI::EventParams &e) { UI::EventReturn MainScreen::OnGameSelectedInstant(UI::EventParams &e) { g_Config.Save("MainScreen::OnGameSelectedInstant"); ScreenManager *screen = screenManager(); - LaunchFile(screen, Path(e.s)); + screenManager()->push(new GameScreen(Path(e.s))); + //LaunchFile(screen, Path(e.s)); return UI::EVENT_DONE; }