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GLES3: Try to re-enable PSP-based mipmapping generation
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@@ -204,7 +204,7 @@ void Config::Load(const char *iniFileName, const char *controllerIniFilename) {
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graphics->Get("StretchToDisplay", &bStretchToDisplay, false);
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graphics->Get("TrueColor", &bTrueColor, true);
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graphics->Get("MipMap", &bMipMap, false);
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graphics->Get("MipMap", &bMipMap, true);
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graphics->Get("TexScalingLevel", &iTexScalingLevel, 1);
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graphics->Get("TexScalingType", &iTexScalingType, 0);
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