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Bump descriptor set limits, which became insufficient with the addition of tesselation (should really use separate big desc layouts for them)
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@@ -758,7 +758,11 @@ void VulkanRenderManager::Run(int frame) {
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res = vkQueuePresentKHR(vulkan_->GetGraphicsQueue(), &present);
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// TODO: Deal with the VK_SUBOPTIMAL_WSI and VK_ERROR_OUT_OF_DATE_WSI
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// return codes
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assert(res == VK_SUCCESS);
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if (res == VK_ERROR_OUT_OF_DATE_KHR) {
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// ignore, it'll be fine. this happens sometimes during resizes, and we do make sure to recreate the swap chain.
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} else {
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assert(res == VK_SUCCESS);
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}
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VLOG("PULL: Finished running frame %d", frame);
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}
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