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Remove redundant callback
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@@ -452,7 +452,6 @@ AnalogSetupScreen::AnalogSetupScreen(const Path &gamePath) : UIDialogScreenWithG
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[](int vkey, bool down) {},
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[](int vkey, float analogValue) {},
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[&](uint32_t bitsToSet, uint32_t bitsToClear) {},
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[&](int button, bool down) {},
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[&](int stick, float x, float y) {
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analogX_[stick] = x;
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analogY_[stick] = y;
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