mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-18 17:00:30 +02:00
WebSocket debugger: fail fast on invalid memory ranges, move base64 off the CPU thread
memory.read_u8/u16/u32/read/readString/write_u8/u16/u32/write/search all validated their address/size parameters (and, for search, the rest of its param parsing) after already queuing onto the CPU thread. None of that depends on CPU-thread-owned state, so do it upfront instead and fail fast without a round trip through the queue for requests we already know are invalid. Also, for memory.read and memory.readString, only the raw memory copy (which needs replacements/emuhacks disabled) now happens on the CPU thread - the base64 encoding itself happens back on the WebSocket thread afterward, so a large read no longer blocks the CPU thread's frame pump for the encoding work too. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Hqm11k99viLfbJm2MkH4BH
This commit is contained in:
1 parent
25c3c90c94
commit
03dcfd3931
1 file changed
+186
-211
@@ -112,20 +112,17 @@ void WebSocketMemoryReadU8(DebuggerRequest &req) {
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return;
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}
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
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// making a round trip through the queue for a request we already know is invalid.
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if (!Memory::IsValidAddress(addr))
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return req.Fail("Invalid address");
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// Route the actual memory read to the CPU thread instead of poking at it directly
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// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
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Core_RunOnCPUThread([&] {
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AutoDisabledReplacements memLock = LockMemory(true);
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive()) {
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req.Fail("CPU not started");
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return;
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}
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if (!Memory::IsValidAddress(addr)) {
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req.Fail("Invalid address");
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return;
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}
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JsonWriter &json = req.Respond();
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json.writeUint("value", Memory::Read_U8(addr));
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});
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@@ -144,20 +141,17 @@ void WebSocketMemoryReadU16(DebuggerRequest &req) {
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return;
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}
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
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// making a round trip through the queue for a request we already know is invalid.
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if (!Memory::IsValidAddress(addr))
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return req.Fail("Invalid address");
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// Route the actual memory read to the CPU thread instead of poking at it directly
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// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
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Core_RunOnCPUThread([&] {
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AutoDisabledReplacements memLock = LockMemory(true);
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive()) {
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req.Fail("CPU not started");
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return;
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}
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if (!Memory::IsValidAddress(addr)) {
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req.Fail("Invalid address");
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return;
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}
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JsonWriter &json = req.Respond();
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json.writeUint("value", Memory::Read_U16(addr));
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});
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@@ -176,20 +170,17 @@ void WebSocketMemoryReadU32(DebuggerRequest &req) {
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return;
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}
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
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// making a round trip through the queue for a request we already know is invalid.
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if (!Memory::IsValidAddress(addr))
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return req.Fail("Invalid address");
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// Route the actual memory read to the CPU thread instead of poking at it directly
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// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
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Core_RunOnCPUThread([&] {
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AutoDisabledReplacements memLock = LockMemory(true);
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive()) {
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req.Fail("CPU not started");
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return;
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}
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if (!Memory::IsValidAddress(addr)) {
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req.Fail("Invalid address");
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return;
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}
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JsonWriter &json = req.Respond();
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json.writeUint("value", Memory::Read_U32(addr));
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});
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@@ -215,40 +206,41 @@ void WebSocketMemoryRead(DebuggerRequest &req) {
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if (!req.ParamBool("replacements", &replacements, DebuggerParamType::OPTIONAL))
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return;
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// Route the actual memory read to the CPU thread instead of poking at it directly
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// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
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// Note: for a very large 'size', base64-encoding it is real CPU work that will now happen on the
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// CPU thread itself, blocking its own frame pump for the duration - same caveat as memory.search.
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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// This only depends on addr/size, not on anything CPU-thread-owned, so fail fast here rather
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// than making a round trip through the queue for a request we already know is invalid.
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if (!Memory::IsValidAddress(addr))
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return req.Fail("Invalid address");
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if (!Memory::IsValidRange(addr, size))
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return req.Fail("Invalid size");
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// Route the actual memory read to the CPU thread instead of poking at it directly from this
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// WebSocket handler thread - see Core_RunOnCPUThread() in Core.h. Only the raw copy (which
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// needs replacements/emuhacks disabled) happens on the CPU thread - the base64 encoding itself
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// happens back on this WebSocket thread afterward, so it doesn't block the CPU thread's frame
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// pump for a large 'size'.
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std::vector<uint8_t> raw(size);
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Core_RunOnCPUThread([&] {
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AutoDisabledReplacements memLock = LockMemory(replacements);
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive()) {
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req.Fail("CPU not started");
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return;
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}
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if (!Memory::IsValidAddress(addr)) {
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req.Fail("Invalid address");
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return;
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} else if (!Memory::IsValidRange(addr, size)) {
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req.Fail("Invalid size");
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return;
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}
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JsonWriter &json = req.Respond();
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// Start a value without any actual data yet...
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json.writeRaw("base64", "");
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req.Flush();
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// Now we'll write it directly to the stream.
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req.ws->AddFragment(false, "\"");
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// 65535 is an "even" number of base64 characters.
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static const size_t CHUNK_SIZE = 65535;
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for (size_t i = 0; i < size; i += CHUNK_SIZE) {
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size_t left = std::min(size - i, CHUNK_SIZE);
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req.ws->AddFragment(false, Base64Encode(Memory::GetPointerUnchecked(addr) + i, left));
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}
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req.ws->AddFragment(false, "\"");
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if (size != 0)
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memcpy(raw.data(), Memory::GetPointerUnchecked(addr), size);
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});
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JsonWriter &json = req.Respond();
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// Start a value without any actual data yet...
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json.writeRaw("base64", "");
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req.Flush();
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// Now we'll write it directly to the stream.
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req.ws->AddFragment(false, "\"");
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// 65535 is an "even" number of base64 characters.
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static const size_t CHUNK_SIZE = 65535;
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for (size_t i = 0; i < raw.size(); i += CHUNK_SIZE) {
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size_t left = std::min(raw.size() - i, CHUNK_SIZE);
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req.ws->AddFragment(false, Base64Encode(&raw[i], left));
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}
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req.ws->AddFragment(false, "\"");
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}
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// Read a NUL terminated string from memory (memory.readString)
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@@ -267,40 +259,39 @@ void WebSocketMemoryReadString(DebuggerRequest &req) {
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if (!req.ParamU32("address", &addr))
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return;
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// Route the actual memory read to the CPU thread instead of poking at it directly
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// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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std::string type = "utf-8";
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if (!req.ParamString("type", &type, DebuggerParamType::OPTIONAL))
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return;
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if (type != "utf-8" && type != "base64")
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return req.Fail("Invalid type, must be either utf-8 or base64");
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// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
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// making a round trip through the queue for a request we already know is invalid.
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if (!Memory::IsValidAddress(addr))
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return req.Fail("Invalid address");
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// Route the actual memory read to the CPU thread instead of poking at it directly from this
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// WebSocket handler thread - see Core_RunOnCPUThread() in Core.h. Only the raw copy happens on
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// the CPU thread - the base64 encoding itself happens back on this WebSocket thread afterward.
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std::string raw;
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Core_RunOnCPUThread([&] {
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AutoDisabledReplacements memLock = LockMemory(true);
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive()) {
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req.Fail("CPU not started");
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return;
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}
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std::string type = "utf-8";
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if (!req.ParamString("type", &type, DebuggerParamType::OPTIONAL))
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return;
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if (type != "utf-8" && type != "base64") {
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req.Fail("Invalid type, must be either utf-8 or base64");
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return;
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}
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if (!Memory::IsValidAddress(addr)) {
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req.Fail("Invalid address");
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return;
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}
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// Let's try to avoid crashing and get a safe length.
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const uint8_t *p = Memory::GetPointerUnchecked(addr);
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size_t longest = Memory::ClampValidSizeAt(addr, Memory::g_MemorySize);
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size_t len = strnlen((const char *)p, longest);
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JsonWriter &json = req.Respond();
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if (type == "utf-8") {
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json.writeString("value", std::string((const char *)p, len));
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} else if (type == "base64") {
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json.writeString("base64", Base64Encode(p, len));
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}
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raw.assign((const char *)p, len);
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});
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JsonWriter &json = req.Respond();
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if (type == "utf-8") {
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json.writeString("value", raw);
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} else if (type == "base64") {
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json.writeString("base64", Base64Encode((const uint8_t *)raw.data(), raw.size()));
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}
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}
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// Write a byte to memory (memory.write_u8)
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@@ -320,19 +311,17 @@ void WebSocketMemoryWriteU8(DebuggerRequest &req) {
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return;
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}
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
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// making a round trip through the queue for a request we already know is invalid.
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if (!Memory::IsValidAddress(addr))
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return req.Fail("Invalid address");
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// Route the actual memory write to the CPU thread instead of poking at it directly
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// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
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Core_RunOnCPUThread([&] {
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AutoDisabledReplacements memLock = LockMemory(true);
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive()) {
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req.Fail("CPU not started");
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return;
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}
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if (!Memory::IsValidAddress(addr)) {
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req.Fail("Invalid address");
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return;
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}
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currentMIPS->InvalidateICache(addr, 1);
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Memory::Write_U8(val, addr);
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Reporting::NotifyDebugger();
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@@ -359,19 +348,17 @@ void WebSocketMemoryWriteU16(DebuggerRequest &req) {
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return;
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}
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
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// making a round trip through the queue for a request we already know is invalid.
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if (!Memory::IsValidAddress(addr))
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return req.Fail("Invalid address");
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// Route the actual memory write to the CPU thread instead of poking at it directly
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// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
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Core_RunOnCPUThread([&] {
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AutoDisabledReplacements memLock = LockMemory(true);
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive()) {
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req.Fail("CPU not started");
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return;
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}
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if (!Memory::IsValidAddress(addr)) {
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req.Fail("Invalid address");
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return;
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}
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currentMIPS->InvalidateICache(addr, 2);
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Memory::Write_U16(val, addr);
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Reporting::NotifyDebugger();
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@@ -398,19 +385,17 @@ void WebSocketMemoryWriteU32(DebuggerRequest &req) {
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return;
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}
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
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// making a round trip through the queue for a request we already know is invalid.
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if (!Memory::IsValidAddress(addr))
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return req.Fail("Invalid address");
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// Route the actual memory write to the CPU thread instead of poking at it directly
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// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
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Core_RunOnCPUThread([&] {
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AutoDisabledReplacements memLock = LockMemory(true);
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive()) {
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req.Fail("CPU not started");
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return;
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}
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if (!Memory::IsValidAddress(addr)) {
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req.Fail("Invalid address");
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return;
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}
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currentMIPS->InvalidateICache(addr, 4);
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Memory::Write_U32(val, addr);
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Reporting::NotifyDebugger();
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@@ -435,28 +420,26 @@ void WebSocketMemoryWrite(DebuggerRequest &req) {
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if (!req.ParamString("base64", &encoded))
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return;
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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// Decoding doesn't touch anything CPU-thread-owned either, so do it - and the address/size
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// validation that depends on it - here, before we bother queuing to the CPU thread at all.
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std::vector<uint8_t> value = Base64Decode(&encoded[0], encoded.size());
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uint32_t size = (uint32_t)value.size();
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if (!Memory::IsValidAddress(addr))
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return req.Fail("Invalid address");
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if (value.size() != (size_t)size || !Memory::IsValidRange(addr, size))
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return req.Fail("Invalid size");
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// Route the actual memory write to the CPU thread instead of poking at it directly
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// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
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Core_RunOnCPUThread([&] {
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AutoDisabledReplacements memLock = LockMemory(true);
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive()) {
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req.Fail("CPU not started");
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return;
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}
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std::vector<uint8_t> value = Base64Decode(&encoded[0], encoded.size());
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uint32_t size = (uint32_t)value.size();
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if (!Memory::IsValidAddress(addr)) {
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req.Fail("Invalid address");
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return;
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} else if (value.size() != (size_t)size || !Memory::IsValidRange(addr, size)) {
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req.Fail("Invalid size");
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return;
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}
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currentMIPS->InvalidateICache(addr, size);
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Memory::MemcpyUnchecked(addr, &value[0], size);
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if (size != 0)
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Memory::MemcpyUnchecked(addr, &value[0], size);
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Reporting::NotifyDebugger();
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req.Respond();
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});
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@@ -498,87 +481,79 @@ void WebSocketMemorySearch(DebuggerRequest &req) {
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if (!req.ParamString("type", &type))
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return;
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// Route the actual memory scan to the CPU thread instead of poking at it directly
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// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
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// Note: 'size' has no cap beyond valid memory range, so a very large scan will now block the CPU
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// thread's own frame pump for its duration, rather than running unqueued on this thread as before.
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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// This only depends on addr/size, not on anything CPU-thread-owned, so fail fast here rather
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// than making a round trip through the queue for a request we already know is invalid.
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if (!Memory::IsValidAddress(addr))
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return req.Fail("Invalid address");
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if (!Memory::IsValidRange(addr, size))
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return req.Fail("Invalid size");
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// None of the rest of the parameter parsing/validation below touches anything CPU-thread-owned
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// either, so it all happens here too, before we bother queuing to the CPU thread at all.
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uint32_t align = 1;
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uint32_t needleSize = 0;
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uint32_t needleValue = 0;
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std::vector<uint8_t> needleBytes;
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std::vector<uint8_t> maskBytes;
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if (type == "u8" || type == "u16" || type == "u32") {
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needleSize = type == "u8" ? 1 : type == "u16" ? 2 : 4;
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align = needleSize;
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if (!req.ParamU32("value", &needleValue, false))
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return;
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} else if (type == "float") {
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needleSize = 4;
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align = 4;
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// allowFloatBits: accepts a string like "1.5" and gives us its raw bit pattern.
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if (!req.ParamU32("value", &needleValue, true))
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return;
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} else if (type == "bytes") {
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std::string encoded;
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if (!req.ParamString("base64", &encoded))
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return;
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needleBytes = Base64Decode(&encoded[0], encoded.size());
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if (needleBytes.empty())
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return req.Fail("'base64' must decode to at least one byte");
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needleSize = (uint32_t)needleBytes.size();
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align = 1;
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if (req.HasParam("maskBase64")) {
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std::string maskEncoded;
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if (!req.ParamString("maskBase64", &maskEncoded))
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return;
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maskBytes = Base64Decode(&maskEncoded[0], maskEncoded.size());
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if (maskBytes.size() != needleBytes.size())
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return req.Fail("'maskBase64' must decode to the same length as 'base64'");
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}
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} else {
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return req.Fail("Invalid 'type', must be u8, u16, u32, float, or bytes");
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}
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if (needleSize > size)
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return req.Fail("'size' is smaller than the pattern/value being searched for");
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if (!req.ParamU32("align", &align, false, DebuggerParamType::OPTIONAL))
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return;
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if (align == 0)
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return req.Fail("'align' must not be zero");
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uint32_t maxResults = 1000;
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if (!req.ParamU32("maxResults", &maxResults, false, DebuggerParamType::OPTIONAL))
|
||||
return;
|
||||
if (maxResults == 0)
|
||||
maxResults = 1000;
|
||||
else if (maxResults > 100000)
|
||||
maxResults = 100000;
|
||||
|
||||
// Route the actual memory scan to the CPU thread instead of poking at it directly from this
|
||||
// WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
|
||||
// Note: 'size' has no cap beyond valid memory range, so a very large scan will still block the
|
||||
// CPU thread's own frame pump for its duration - at least the parameter validation above no
|
||||
// longer costs a round trip through the queue first.
|
||||
Core_RunOnCPUThread([&] {
|
||||
AutoDisabledReplacements memLock = LockMemory(true);
|
||||
if (!currentDebugMIPS->isAlive() || !Memory::IsActive()) {
|
||||
req.Fail("CPU not started");
|
||||
return;
|
||||
}
|
||||
if (!Memory::IsValidAddress(addr)) {
|
||||
req.Fail("Invalid address");
|
||||
return;
|
||||
} else if (!Memory::IsValidRange(addr, size)) {
|
||||
req.Fail("Invalid size");
|
||||
return;
|
||||
}
|
||||
|
||||
uint32_t align = 1;
|
||||
uint32_t needleSize = 0;
|
||||
uint32_t needleValue = 0;
|
||||
std::vector<uint8_t> needleBytes;
|
||||
std::vector<uint8_t> maskBytes;
|
||||
|
||||
if (type == "u8" || type == "u16" || type == "u32") {
|
||||
needleSize = type == "u8" ? 1 : type == "u16" ? 2 : 4;
|
||||
align = needleSize;
|
||||
if (!req.ParamU32("value", &needleValue, false))
|
||||
return;
|
||||
} else if (type == "float") {
|
||||
needleSize = 4;
|
||||
align = 4;
|
||||
// allowFloatBits: accepts a string like "1.5" and gives us its raw bit pattern.
|
||||
if (!req.ParamU32("value", &needleValue, true))
|
||||
return;
|
||||
} else if (type == "bytes") {
|
||||
std::string encoded;
|
||||
if (!req.ParamString("base64", &encoded))
|
||||
return;
|
||||
needleBytes = Base64Decode(&encoded[0], encoded.size());
|
||||
if (needleBytes.empty()) {
|
||||
req.Fail("'base64' must decode to at least one byte");
|
||||
return;
|
||||
}
|
||||
needleSize = (uint32_t)needleBytes.size();
|
||||
align = 1;
|
||||
|
||||
if (req.HasParam("maskBase64")) {
|
||||
std::string maskEncoded;
|
||||
if (!req.ParamString("maskBase64", &maskEncoded))
|
||||
return;
|
||||
maskBytes = Base64Decode(&maskEncoded[0], maskEncoded.size());
|
||||
if (maskBytes.size() != needleBytes.size()) {
|
||||
req.Fail("'maskBase64' must decode to the same length as 'base64'");
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
req.Fail("Invalid 'type', must be u8, u16, u32, float, or bytes");
|
||||
return;
|
||||
}
|
||||
|
||||
if (needleSize > size) {
|
||||
req.Fail("'size' is smaller than the pattern/value being searched for");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!req.ParamU32("align", &align, false, DebuggerParamType::OPTIONAL))
|
||||
return;
|
||||
if (align == 0) {
|
||||
req.Fail("'align' must not be zero");
|
||||
return;
|
||||
}
|
||||
|
||||
uint32_t maxResults = 1000;
|
||||
if (!req.ParamU32("maxResults", &maxResults, false, DebuggerParamType::OPTIONAL))
|
||||
return;
|
||||
if (maxResults == 0)
|
||||
maxResults = 1000;
|
||||
else if (maxResults > 100000)
|
||||
maxResults = 100000;
|
||||
|
||||
const uint8_t *base = Memory::GetPointerUnchecked(addr);
|
||||
std::vector<uint32_t> matches;
|
||||
|
||||
Reference in new issue
Block a user